Creating a video game: where to start?
- French
- 10/06/2025
- 17:00
- Rue Marconi 19, 1920 Martigny
- French
- 10/06/2025
- 17:00
- Rue Marconi 19, 1920 Martigny
PRISM training for professionals wishing to enter the video game industry!
Are you a communications agency, developer, artist or creative professional with an interest in video games? This PRISM training course offers a practical introduction to game development, exploring the di fferent ways to get started in video game creation.
Guillaume Mezino, founder of Kipwak Studio and Edazot SA, will share his journey and show that there are several possible approaches, from creating an educational or promotional mobile game to developing a PC game involving building and managing a school of magic, distributed internationally on Steam.. In addition, Luca Cannellotto, Game Design Specialist atPro Helvetia will present the support available for game design projects and share his experience in supporting Swiss video game studios.
A time for discussion and networking will conclude the session.
Programme
From 16:45
Welcome of participants
17:00
A word from PRISM and presentation of the IdeArk technology website
17:15

The stages of creating a video game: from designing a mobile game to developing a magic school management video game, by Guillaume Mezino, founder of Kipwak Studio and Edazot SA
18:00

Pro Helvetia and the support available for creating a video game, by Luca Cannellotto, Design Specialist (Game Design) – via video conference
18:30
Questions and discussions
19:00
Refreshments and networking
* Participation is free of charge, but registration is required.
The concept in brief
PRISM training courses offer you an initial approach to essential topics in the creative and cultural sector. In one to two hours flat, you will have the opportunity to explore key subjects, refine your skills and also expand your network. Available online and for replay, they can be adapted to your pace and remain accessible wherever you are!